Space Corridor, Prison
Applications : 3DS Max.
Time span, ~ 18 hours.
Hand Drawn Map, no outside images used.
Difuse, Specular, Normal/Bump maps used for every piece (Alpha Opacity maps when needed)
No compositing have been made of these images, these are straight renders from 3ds max to simulate a game environment
Laser fields created using a single polygon with a diffuse map, with the opacity map only showing the lasers. As well as being self illuminated through 3ds max.
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2012 Mitsubishi Evo
Applications : 3DS Max, Photoshop.
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School Projects
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