Tuesday

Space Corridor, Prison

Applications : 3DS Max.
Time span, ~ 18 hours.

Hand Drawn Map, no outside images used.
Difuse, Specular, Normal/Bump maps used for every piece (Alpha Opacity maps when needed)

No compositing have been made of these images, these are straight renders from 3ds max to simulate a game environment

Laser fields created using a single polygon with a diffuse map, with the opacity map only showing the lasers. As well as being self illuminated through 3ds max.












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2012 Mitsubishi Evo

Applications : 3DS Max, Photoshop.










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School Projects


































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